Battlefield 4

One of the older games in our benchmark suite, DICE’s Battlefield 4 remains a staple of MP gaming. Even at its age, Battlefield 4 remained a challenging game in its own right, as very few mass market MP shooters push the envelope on graphics quality right now. As these benchmarks are from single player mode, based on our experiences our rule of thumb here is that multiplayer framerates will dip to half our single player framerates, which means a card needs to be able to average at least 60fps if it’s to be able to hold up in multiplayer.

Battlefield 4 - 3840x2160 - Ultra Quality (0x MSAA)

Battlefield 4 - 2560x1440 - Ultra Quality

When we designed this test suite last year, we opted to go without MSAA at 4K given its very high cost on the Frostbite engine. However with the GTX 1080 Ti, the card is fast enough that it is still going to hit smooth 60fps framerates even with MSAA. With a 33% performance lead over the GTX 1080 and a 74% performance lead over the GTX 980 Ti, you can in fact finally have it all with Battlefield 4, even at 4K.

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  • Jon Tseng - Thursday, March 9, 2017 - link

    Launch day Anandtech review?

    My my wonders never cease! :-)
  • Ryan Smith - Thursday, March 9, 2017 - link

    For my next trick, watch me pull a rabbit out of my hat.
  • blanarahul - Thursday, March 9, 2017 - link

    Ooh.
  • YukaKun - Thursday, March 9, 2017 - link

    /claps

    Good article as usual.

    Cheers!
  • Yaldabaoth - Thursday, March 9, 2017 - link

    Rocky: "Again?"
  • Ryan Smith - Thursday, March 9, 2017 - link

    No doubt about it. I gotta get another hat.
  • Anonymous Blowhard - Thursday, March 9, 2017 - link

    And now here's something we hope you'll really like.
  • close - Friday, March 10, 2017 - link

    Quick question: shouldn't the memory clock in the table on the fist page be expressed in Hz instead of bps being a clock and all? Or you could go with throughput but that would be just shy of 500GBps I think...
  • Ryan Smith - Friday, March 10, 2017 - link

    Good question. Because of the various clocks within GDDR5(X)*, memory manufacturers prefer that we list the speed as bandwidth per pin instead of frequency. The end result is that the unit is in bps rather than Hz.

    * http://images.anandtech.com/doci/10325/GDDR5X_Cloc...
  • close - Friday, March 10, 2017 - link

    Probably due to the QDR part that's not obvious from reading a just the frequency. Thanks.

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